We show that the most cost-efficient subset problem for linear programming games is NP-hard, and in fact inapproximable within a constant factor in polynomial time, unless P = NP. This in turn implies that computing the prices output by an egalitarian mechanism and computing a cost allocation in the equal split-off set for linear programming games is NP-hard.

## Citation

Operations Research Letters 42(1) 76-81, 2014.