A remark on accelerated block coordinate descent for computing the proximity operators of a sum of convex functions

We analyze alternating descent algorithms for minimizing the sum of a quadratic function and block separable non-smooth functions. In case the quadratic interactions between the blocks are pairwise, we show that the schemes can be accelerated, leading to improved convergence rates with respect to related accelerated parallel proximal descent. As an application we obtain very fast algorithms for computing the proximity operator of the 2D and 3D total variation.

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