An SDP-based divide-and-conquer algorithm for large scale noisy anchor-free graph realization
We propose the DISCO algorithm for graph realization in $\real^d$, given sparse and noisy short-range inter-vertex distances as inputs. Our divide-and-conquer algorithm works as follows. When a group has a sufficiently small number of vertices, the basis step is to form a graph realization by solving a semidefinite program. The recursive step is to break … Read more