## Graph topology invariant gradient and sampling complexity for decentralized and stochastic optimization

One fundamental problem in decentralized multi-agent optimization is the trade-off between gradient/sampling complexity and communication complexity. We propose new algorithms whose gradient and sampling complexities are graph topology invariant, while their communication complexities remain optimal. For convex smooth deterministic problems, we propose a primal dual sliding (PDS) algorithm that computes an $\epsilon$-solution with $O((\tilde{L}/\epsilon)^{1/2})$ gradient … Read more

## Scheduling the Tasks of Two Agents with a Central Selection Mechanism

We address a class of deterministic scheduling problems in which two agents compete for the usage of a single machine. The agents have their own objective functions and submit in each round an arbitrary, unprocessed task from their buffer for possible selection. In each round the smaller of the two submitted tasks is chosen and … Read more

## Scheduling of Two Agents Task Chains with a Central Selection Mechanism

In this paper we address a deterministic scheduling problem in which two agents compete for the usage of a single machine. Each agent decides on a fixed order to submit its tasks to an external coordination subject, who sequences them according to a known priority rule. We consider the problem from different perspectives. First, we … Read more

## The Subset Sum Game

In this work we address a game theoretic variant of the Subset Sum problem, in which two decision makers (agents/players) compete for the usage of a common resource represented by a knapsack capacity. Each agent owns a set of integer weighted items and wants to maximize the total weight of its own items included in … Read more

## Minimum cost subset selection with two competing agents

We address an optimization problem in which two agents, each with a set of weighted items, compete in order to minimize the total weight of their solution sets. The latter are built according to a sequential game consisting in a fixed number of rounds. In every round each agent submits one item that may be … Read more