Basis partition of the space of linear programs through a differential equation

The space of linear programs (LP) can be partitioned into a finite number of sets, each corresponding to a basis. This partition is thus called the basis partition. The closed-form solution on the space of LP can be determined with the basis partition if we can characterize the basis partition. A differential equation on the … Read more

A Comparison of Software Packages for Verified Linear Programming

Linear programming is arguably one of the most basic forms of optimization. Its theory and algorithms can not only be applied to linear optimization problems but also to relaxations of nonlinear problems and branch-and-bound methods for mixed-integer and global optimization problems. Recent research shows that against intuition bad condition numbers frequently occur in linear programming. … Read more

An Analysis of Weighted Least Squares Method and Layered Least Squares Method with the Basis Block Lower Triangular Matrix Form

In this paper, we analyze the limiting behavior of the weighted least squares problem $\min_{x\in\Re^n}\sum_{i=1}^p\|D_i(A_ix-b_i)\|^2$, where each $D_i$ is a positive definite diagonal matrix. We consider the situation where the magnitude of the weights are drastically different block-wisely so that $\max(D_1)\geq\min(D_1) \gg \max(D_2) \geq \min(D_2) \gg \max(D_3) \geq \ldots \gg \max(D_{p-1}) \geq \min(D_{p-1}) \gg \max(D_p)$. … Read more

Linear Programming for Mechanism Design: An Application to Bidder Collusion at First-Price Auctions

We demonstrate the use of linear programming techniques in the analysis of mechanism design problems. We use these techniques to analyze the extent to which a first-price auction is robust to collusion when, contrary to some prior literature on collusion at first-price auctions, the cartel cannot prevent its members from bidding at the auction. In … Read more

A Redundant Klee-Minty Construction with All the Redundant Constraints Touching the Feasible Region

By introducing some redundant Klee-Minty constructions, we have previously shown that the central path may visit every vertex of the Klee-Minty cube having $2^n-2$ “sharp” turns in dimension $n$. In all of the previous constructions, the maximum of the distances of the redundant constraints to the corresponding facets is an exponential number of the dimension … Read more

Optimization by the Fixed-Point Method, Version 2.17

Abstract: After developing necessary background theory, the original primal and dual are specified, and the invariant primal and dual LP’s are defined. Pairs of linear mappings are defined which establish an effectively one-to-one correspondences between solutions to the original and invariant problems. The invariant problems are recast as a fixed-point problem and precise solution conditions … Read more

Convergence Analysis of Inexact Infeasible Interior Point Method for Linear Optimization

In this paper we present the convergence analysis of the inexact infeasible path-following(IIPF) interior point algorithm. In this algorithm the preconditioned conjugate gradient method is used to solve the reduced KKT system (the augmented system). The augmented system is preconditioned by using a block triangular matrix. The KKT system is solved approximately. Therefore, it becomes … Read more

The Transportation Paradox Revisited

The transportation paradox is related to the classical transportation problem. For certain instances of this problem an increase in the amount of goods to be transported may lead to a decrease in the optimal total transportation cost. Even though the paradox has been known since the early days of linear programming, it has got very … Read more

A Constraint-Reduced Variant of Mehrotra’s Predictor-Corrector Algorithm

Consider linear programs in dual standard form with n constraints and m variables. When typical interior-point algorithms are used for the solution of such problems, updating the iterates, using direct methods for solving the linear systems and assuming a dense constraint matrix A, requires O(nm^2) operations. When n>>m it is often the case that at … Read more

A gradient-based approach for computing Nash equilibria of large sequential games

We propose a new gradient based scheme to approximate Nash equilibria of large sequential two-player, zero-sum games. The algorithm uses modern smoothing techniques for saddle-point problems tailored specifically for the polytopes used in the Nash equilibrium problem. CitationWorking Paper, Tepper School of Business, Carnegie Mellon UniversityArticleDownload View PDF