GRASP for nonlinear optimization

We propose a Greedy Randomized Adaptive Search Procedure (GRASP) for solving continuous global optimization problems subject to box constraints. The method was tested on benchmark functions and the computational results show that our approach was able to find, in a few seconds, optimal solutions for all tested functions despite not using any gradient information about … Read more

A Random Key Based Genetic Algorithm for the Resource Constrained Project Scheduling Problem

This paper presents a genetic algorithm for the Resource Constrained Project Scheduling Problem (RCPSP). The chromosome representation of the problem is based on random keys. The schedule is constructed using a heuristic priority rule in which the priorities of the activities are defined by the genetic algorithm. The heuristic generates parameterized active schedules. The approach … Read more

GRASP with path-relinking for the weighted maximum satisfiability problem

A GRASP with path-relinking for finding good-quality solutions of the weighted maximum satisfiability problem (MAX-SAT) is described in this paper. GRASP, or Greedy Randomized Adaptive Search Procedure, is a randomized multi-start metaheuristic, where at each iteration locally optimal solutions are constructed, each independent of the others. Previous experimental results indicate its effectiveness for solving weighted … Read more

Parallel Greedy Randomized Adaptive Search Procedures

A GRASP (Greedy Randomized Adaptive Search Procedure) is a metaheuristic for producing good-quality solutions of combinatorial optimization problems. It is usually implemented with a construction procedure based on a greedy randomized algorithm followed by local search. In this Chapter, we survey parallel implementations of GRASP. We describe simple strategies to implement independent parallel GRASP heuristics … Read more

A Tabu Search Algorithm for Partitioning

We present an original method for partitioning by automatic classi- fication, using the optimization technique of tabu search. The method uses a classical tabu search scheme based on transfers for the minimization of the within variance; it introduces in the tabu list the indicator of the object transfered. This method is compared with two stochastic … Read more

Stabilized Branch-and-cut-and-price for the Generalized Assignment Problem

The Generalized Assignment Problem (GAP) is a classic scheduling problem with many applications. We propose a branch-and-cut-and-price for that problem featuring a stabilization mechanism to accelerate column generation convergence. We also propose ellipsoidal cuts, a new way of transforming the exact algorithm into a powerful heuristic, in the same spirit of the cuts recently proposed … Read more

A genetic algorithm for the resource constrained multi-project scheduling problem

This paper presents a genetic algorithm for the Resource Constrained Multi-Project Scheduling Problem (RCMPSP). The chromosome representation of the problem is based on random keys. The schedules are constructed using a heuristic that builds parameterized active schedules based on priorities, delay times, and release dates defined by the genetic algorithm. The approach is tested on … Read more

Survivable IP network design with OSPF routing

Internet protocol (IP) traffic follows rules established by routing protocols. Shortest path based protocols, such as Open Shortest Path First (OSPF), direct traffic based on arc weights assigned by the network operator. Each router computes shortest paths and creates destination tables used for routing flow on the shortest paths. If a router has multiple outgoing … Read more

A GRASP algorithm for the multi-objective knapsack problem

In this article, we propose a Greedy Randomized Adaptive Search Procedure (GRASP) to generate a good approximation of the efficient or Pareto optimal set of a multi-objective combinatorial optimization problem. The algorithm is applied for the 0/1 knapsack problem with r objective functions. This problem is formulated as r classic 0/1 knapsack problems. n items, … Read more

A randomized heuristic for scene recognition by graph matching

We propose a new strategy for solving the non-bijective graph matching problem in model-based pattern recognition. The search for the best correspondence between a model and an over-segmented image is formulated as a combinatorial optimization problem, defined by the relational attributed graphs representing the model and the image where recognition has to be performed, together … Read more