A Hybrid GRASP with Perturbations for the Steiner Problem in Graphs

We propose and describe a hybrid GRASP with weight perturbations and adaptive path-relinking heuristic (HGP+PR) for the Steiner problem in graphs. In this multi-start approach, the greedy randomized construction phase of a GRASP is replaced by the use of several construction heuristics with a weight perturbation strategy that combines intensification and diversification elements, as in … Read more

Strategies for the Parallel Implementation of Metaheuristics

Parallel implementations of metaheuristics appear quite naturally as an effective alternative to speed up the search for approximate solutions of combinatorial optimization problems. They not only allow solving larger problems or finding improved solutions with respect to their sequential counterparts, but they also lead to more robust algorithms. We review some trends in parallel computing … Read more

Parallel Cooperative Approaches for the Labor Constrained Scheduling Problem

In this paper we consider the labor constrained scheduling problem (LCSP), in which a set of jobs to be processed is subject to precedence and labor requirement constraints. Each job has a specified processing time and a labor requirements profile, which typically varies as the job is processed. Given the amount of labor available at … Read more

Upper Bounds on ATSP Neighborhood Size

We consider the Asymmetric Traveling Salesman Problem (ATSP) and use the definition of neighborhood by Deineko and Woeginger (see Math. Programming 87 (2000) 519-542). Let $\mu(n)$ be the maximum cardinality of polynomial time searchable neighborhood for the ATSP on $n$ vertices. Deineko and Woeginger conjectured that $\mu (n)< \beta (n-1)!$ for any constant $\beta >0$ … Read more

Discrete convexity and unimodularity. I.

In this article we introduce a theory of convexity for the lattices of integer points, which we call a theory of discrete convexity. In particular, we obtain generalizations of Edmonds’ polymatroid intersection theorem and the Hoffman-Kruskal theorem as consequences of our constructions. Citation Advances in Mathematics (to appear) Article Download View Discrete convexity and unimodularity. … Read more

Lagrangian relaxation

Lagrangian relaxation is a tool to find upper bounds on a given (arbitrary) maximization problem. Sometimes, the bound is exact and an optimal solution is found. Our aim in this paper is to review this technique, the theory behind it, its numerical aspects, its relation with other techniques such as column generation. Citation in: Computational … Read more

Realignment in the NFL

The National Football League (NFL) in the United States will expand to 32 teams in 2002 with the addition of a team in Houston. At that point, the league will be realigned into eight divisions, each containing four teams. We describe a branch-and-cut algorithm for minimizing the sum of intradivisional travel distances. We consider first … Read more

Branch-and-cut for the k-way equipartition problem

We investigate the polyhedral structure of a formulation of the k-way equipartition problem and a branch-and-cut algorithm for the problem. The k-way equipartition problem requires dividing the vertices of a weighted graph into k equally sized sets, so as to minimize the total weight of edges that have both endpoints in the same set. Applications … Read more

GRASP with path relinking for the three-index assignment problem

This paper describes variants of GRASP (greedy randomized adaptive search procedure) with path relinking for the three index assignment problem (AP3). GRASP is a multi-start metaheuristic for combinatorial optimization. It usually consists of a construction procedure based on a greedy randomized algorithm and of a local search. Path relinking is an intensification strategy that explores … Read more

Probability distribution of solution time in GRASP: An experimental investigation

A GRASP (greedy randomized adaptive search procedure) is a multi-start metaheuristic for combinatorial optimization. We study the probability distributions of solution time to a sub-optimal target value in five GRASPs that have appeared in the literature and for which source code is available. The distributions are estimated by running 12,000 independent runs of the heuristic. … Read more