A computational study of the use of an optimization-based method for simulating large multibody systems
The present work aims at comparing the performance of several quadratic programming (QP) solvers for simulating large-scale frictional rigid-body systems. Traditional time-stepping schemes for simulation of multibody systems are formulated as linear complementarity problems (LCPs) with copositive matrices. Such LCPs are generally solved by means of Lemketype algorithms and solvers such as the PATH solver … Read more