A fictitious play approach to large-scale optimization

In this paper we investigate the properties of the sampled version of the fictitious play algorithm, familiar from game theory, for games with identical payoffs, and propose a heuristic based on fictitious play as a solution procedure for discrete optimization problems of the form $\max\{u(y):y=(y^1,\ldots,y^n)\in\setY^1\times\cdots\times\setY^n\}$, i.e., in which the feasible region is a Cartesian product … Read more

Heuristics for the mirrored traveling tournament problem

Professional sports leagues are a major economic activity around the world. Teams and leagues do not want to waste their investments in players and structure in consequence of poor schedules of games.Game scheduling is a difficult task, involving several decision makers, different types of constraints, and multiple objectives to optimize. The Traveling Tournament Problem abstracts … Read more

Randomized Algorithms for Scene Recognition by Inexact Graph Matching

We propose a new method for non-bijective graph matching for model-based pattern recognition. We formulate the search for the best correspondence between a model and an over-segmented image as a new combinatorial optimization problem, defined by the relational attributed graphs representing the model and the image where recognition has to be performed, together with the … Read more

Heuristics for the Phylogeny Problem

A phylogeny is a tree that relates taxonomic units, based on their similarity over a set of characters. The problem of finding a phylogeny with the minimum number of evolutionary steps (the so-called parsimony criterion) is one of the main problems in comparative biology. In this work, we study different heuristic approaches to the phylogeny … Read more

Scheduling Workover Rigs for Onshore Oil Production

Many oil wells in Brazilian onshore fields rely on artificial lift methods. Maintenance services such as cleaning, reinstatement, stimulation and others are essential to these wells. These services are performed by workover rigs, which are avaliable on a limited number with respect to the number of wells demanding service. The decision of which workover rig … Read more

A hybrid genetic algorithm for the job shop scheduling problem

This paper presents a hybrid genetic algorithm for the Job Shop Scheduling problem. The chromosome representation of the problem is based on random keys. The schedules are constructed using a priority rule in which the priorities are defined by the genetic algorithm. Schedules are constructed using a procedure that generates parameterized active schedules. After a … Read more

Treewidth: Computational Experiments

Many NP-hard graph problems can be solved in polynomial time for graphs with bounded treewidth. Equivalent results are known for pathwidth and branchwidth. In recent years, several studies have shown that this result is not only of theoretical interest but can successfully be applied to find (almost) optimal solutions or lower bounds for many optimization … Read more

A New Trust Region Technique for the Maximum Weight Clique Problem

A new simple generalization of the Motzkin-Straus theorem for the maximum weight clique problem is formulated and directly proved. Within this framework a new trust region heuristic is developed. In contrast to usual trust region methods, it regards not only the global optimum of a quadratic objective over a sphere, but also a set of … Read more

Using Heuristics to Solve the Dedicated Aircraft Recovery Problem

The Dedicated Aircraft Recovery Problem (DARP) involves decisions concerning aircraft to flight assignments in situations where unforeseen events have disrupted the existing flight schedule, e.g. bad weather causing flight delays. The dedicated aircraft recovery problem aims to recover these flight schedules through a series of reassignments of aircraft to flights, delaying of flights and cancellations … Read more

Pivot, Cut, and Dive: A Heuristic for 0-1 Mixed Integer Programming

We present a heuristic method for general 0-1 mixed integer programming, intended for eventual incorporation into parallel branch-and-bound methods for solving such problems exactly. The core of the heuristic is a rounding method based on simplex pivots, employing only gradient information, for a strictly concave, differentiable merit function measuring integer feasibility. When local minima of … Read more